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10 Programming Mistakes That Will RUIN YOUR LIFE

The Coding Sloth • 2025-05-30 • 11:53 minutes • YouTube

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10 Programming Mistakes That Could Ruin Your Coding Journey (And How to Avoid Them)

Programming is a thrilling and rewarding field, but like any craft, it comes with its pitfalls. Whether you’re just starting out or have been coding for a while, avoiding common mistakes can save you a lot of frustration and accelerate your growth as a developer. Drawing from personal experience and candid reflections, here are ten programming mistakes that could derail your progress — and practical advice on how to steer clear of them.


1. Skipping the Fundamentals

It might be tempting to jump straight into building flashy apps or automating your life with code, but neglecting the basics like variables, loops, and functions is a recipe for disaster. When you don’t understand how these core concepts work, you end up copying and pasting code without comprehension. This means when something breaks — and it will — you’re lost.

Why it matters: Understanding fundamentals is boring but essential. It forms the foundation for everything else. Master it, and building cool projects becomes faster and more enjoyable.

Tip: Invest time in learning and practicing basic programming concepts before chasing advanced projects.


2. Writing Clever Code Over Readable Code

We all admire those one-liner Python wizards who post elegant but cryptic solutions online. However, writing overly clever code in interviews or real projects can backfire. If it takes a long explanation to understand your solution, chances are it’s too clever and hard to maintain.

Why it matters: Readability matters more than cleverness. Your code should be clear enough that others (and future you) can understand it without a headache.

Tip: Prioritize clean, easy-to-read code unless performance gains justify complexity.


3. Being Afraid to Break Things

Many beginners treat their codebases like ticking time bombs, terrified of making mistakes. But experimentation and breaking things is one of the fastest ways to learn.

Why it matters: Playing around with your code, breaking features, and refactoring helps you grasp how things work. Fear holds you back from real progress.

Tip: Learn version control tools like Git first. They act like “quick save” buttons, so you can safely experiment and roll back changes if needed.


4. Overengineering Your Projects

It’s easy to get caught up in fancy architecture patterns, microservices, and complex databases after reading engineering blogs from big companies. But remember: those companies evolved their systems over years, have entire teams, and serve millions of users.

Why it matters: Overengineering a simple personal project wastes time and leads to burnout.

Tip: Keep your projects simple and build only what you need. Save advanced system designs for when they’re truly necessary or for interview prep.


5. Forgetting That Users Are Not Developers

As programmers, it’s tempting to assume everyone understands tech the way we do. But real users often struggle with interfaces that seem “obvious” to us.

Why it matters: If your software isn’t user-friendly for non-technical people, it won’t succeed.

Tip: Test your projects with people who aren’t developers. Simplify interfaces and avoid jargon. Design with empathy.


6. Starting Too Big

Big ambitious projects like “the ultimate productivity app” are exciting but can quickly overwhelm you. Trying to build everything at once leads to burnout and abandoned projects.

Why it matters: Tackling massive projects without focus often ends in frustration and failure.

Tip: Start small. Build one feature at a time, make it solid, then expand gradually. Use the Minimum Viable Product (MVP) approach: create the simplest version that works well.


7. No Comments or Documentation

Many programmers convince themselves they’ll remember what their code does or that the code itself is self-explanatory. This is rarely true.

Why it matters: Without good documentation, maintaining and scaling your code becomes painful, especially for others.

Tip: Write clear comments explaining why you wrote code a certain way, not just what it does. Maintain a README that outlines your project’s purpose and setup instructions.


8. Reinventing the Wheel

You might feel tempted to build your own solutions for things like authentication or UI components. But chances are, someone else has already built and battle-tested a better library.

Why it matters: Building from scratch wastes time and can introduce bugs or security issues.

Tip: Use existing libraries unless you’re doing it purely to learn or have a very specific edge case.


9. Comparing Yourself to Other Programmers

Scrolling through social media can make you feel like everyone else is a coding prodigy launching startups while you struggle with basic tasks.

Why it matters: Comparing your behind-the-scenes struggles to others’ highlight reels is demoralizing and misleading.

Tip: Focus on your own progress. Measure yourself against who you were months ago, not against others’ successes.


10. Falling Prey to Shiny Object Syndrome

The allure of new languages, frameworks, or tools can lead you to jump from one project or technology to another without finishing anything.

Why it matters: Constantly switching focus prevents deep learning and project completion.

Tip: Pick one technology and commit to it. Finish projects before moving on to the next shiny thing.


Bonus: Upgrade Your Email Experience With Notion Mail

Managing emails can be a nightmare, especially for developers juggling multiple projects and communications. Notion Mail is a tool designed to organize your inbox, draft responses, and schedule meetings effortlessly, all while integrating AI-powered assistance to write better emails.

Why it matters: Efficient communication saves you time and mental energy, letting you focus more on coding.

Tip: Try Notion Mail for free by connecting your existing Gmail account and enjoy a cleaner, smarter email experience.


Final Thoughts

Making mistakes is part of the programming journey — I’ve made all of these myself. The key is to learn from them and keep pushing forward. Focus on fundamentals, write clear code, don’t fear breaking things, and build projects that are manageable and user-friendly. Avoid distractions and comparisons, and remember that progress is a personal journey.

Happy coding!


If you found these tips helpful, consider subscribing to Sloth Bites, a free weekly newsletter packed with bite-sized programming wisdom designed to make you a better developer.


What programming mistakes have you struggled with? Share your experiences and tips in the comments below!


📝 Transcript Chapters (9 chapters):

📝 Transcript (375 entries):

## Skipping the Fundamentals [00:00] 10 programming mistakes that'll ruin your life. Okay, I'm being a little dramatic. Number one, skipping the fundamentals. Wait, is this for real? People do this. Please don't skip the fundamentals. Look, I get it. You want to learn how to code, be a cool kid, automate your life, get rich or be homeless, replace humans with AI, make goofy looking games, whatever. But if you don't understand the fundamentals like variables, loops, and functions, and a lot of other stuff that I uh can't seem to remember, uh you're trying to run before you can even crawl. Damn. How do I know? Because I did that. Yeah. Wait, is this for real? People do this. Hi. If you're new to the channel, I'm a terrible programmer. Now, here's what actually happens when you skip the fundamentals. You end up copy and pasting code from AI without understanding what it does. And then when something breaks, and it will break, you're completely lost. And not only does it mess up your learning, it could also affect your career. You're going to become that developer who gets exposed in a technical interview when they ask you to explain a simple concept. Now, I'm not going to lie to you. The fundamentals are pretty boring to learn. You don't get to build the cool fancy stuff. You got to stick to the boring stuff. But it is very, very important. Once you survive the boring stuff, you'll be able to create the cool things way faster and it'll be way more enjoyable because you actually know what you're doing sometimes. So, please learn these concepts. And if you don't, then just put my fries in the back. Number ## Writing Clever Code [01:16] two, writing clever code over readable code. This one's mainly inspired by those leak code gods who drop oneline Python solutions in the forums because what are these? And you know what? I respect it. These people are definitely geniuses, but I'm not. These answers look like they're speaking Minecraft Enchantment Table to me, and I love the people that post these, but bro, please. Your solutions have given me more brain damage than the actual lead code problem. I mean, yeah, these oneliners are cool and all, but please never ever write code like that in an interview or in an actual codebase. Your interviewer is not going to stand up, slow clap, and make you the CEO. They're just going to stare at your code like you just committed a war crime. If it takes an entire YAP session to explain your code, it might be too clever. Unless the code has crazy performance benefits and it can't be rewritten in a readable way, there is zero reason to make your code look like a cross word puzzle. Oh, and by the way, if you're interested in programming and you want to learn more tips and tricks, you should check out my ## Sloth Bites [02:12] newsletter, Sloth Bites. Oh, you don't know what Sloth Bites is? Sloth Bites is my weekly newsletter where I share byite-size programming information every week to make you a better programmer. And the best part about it, it's free. All you have to do is give me your email. I won't do anything with it. I promise. Number three, being afraid to break things. You know, when I started out, I treated my code base like a bomb. I was scared that one wrong move and this project was But I learned something. The best way to learn is by breaking things, change a value, break a feature, refactor if possible, see what happens. You're not going to destroy the universe. Your project probably isn't even public or has any users, so who's going to notice? Now, I know this sounds counterintuitive, but the moment I stopped trying to write quote unquote perfect code and just started experimenting, that's when things started to click and I was making real progress. If you learn how to mess around without fear, you're going to learn 10 times faster than someone who just reads tutorials and tiptoes around their own project. Now, uh before you start breaking things, please learn version control with Git. Version control is basically the programming equivalent to a quick save. And once you learn Git or you have some sort of backup, start testing things out. Now, if you do mess up something, worst case scenario, you just hit control-z. Or if you know how to use get and branches correctly, just switch and delete that branch into the void. If anything, just delete the whole folder and start fresh ## Overengineering [03:26] because you probably only had hello world written. Number four, overengineering. I swear every programmer has fallen into this trap hard. I know I did. You see this book right here? Design data inensive applications. This starts every programmer's descent to overengineering. Okay, it's not just this book. There's a lot of other reasons. I remember I was in a whole system design and scaling phase. So I was really into reading engineering blogs where I understood like 20% of the information and um one time I was reading Discord's engineering blog and I thought you know what what if I built a full Discord clone using this blog and try to copy their architecture all of it. Needless to say the project died before it even rendered a login screen. But once you have some experience programming and you start moving away from the beginner stuff, you start learning these best practices and all these fancy system design techniques and technologies that enterprise companies use. And now every time you want to build a personal project, you start to think about these concepts and think, I should build it like these enterprise companies because that's how real engineers do it. And now all of a sudden your project needs microservices for every tiny function, multiple specialized databases, message cues, elastic search, cafka, blah blah blah ## Dont Overengineer [04:35] blah. But you start to forget some things. One, the reason these companies made these decisions is because they had to. Two, they evolved to this complexity over years, not days. Three, they have entire teams dedicated to each component. Four, they're serving millions of users. Your project is serving one yourself. Please don't overengineer your projects. Now, my advice to you, if you're in this overengineering phase or you're starting to reach it, don't worry about this stuff unless it's for system design interviews or, you know, you need it. If you're actually trying to implement this in a side project, you're going to waste some time. I'm not going to lie. But if you're doing this purely just to learn, just for the love of the game, go ahead. ## Use Gmail [05:13] Bonus mistake. Using Gmail. What? Okay. Honestly, I just don't know how to sneak this in. Sneak one in. Today's sponsor, Notion. Woo. Look, we all know email is a nightmare. Your inbox is probably a mess right now with hundreds of unread messages you're pretending don't exist. Notion realized this problem and they created Notion Mail. Notion Mail is one of the first emails that organizes your inbox, draft responses, and schedule meetings exactly how you wanted, helping you get back to the real work. It's easy to get started as well. All you have to do is connect your existing Gmail account, and you'll upgrade your email experience for free. Check out some of the cool features. Instead of having to manually categorize emails with stars and labels, Notion Mail automatically labels and sorts incoming emails based on what's important to you. I love this feature. I use this for my newsletter when people reply to it. I don't have to manually label them and I don't have to scroll through hundreds of emails to find those responses. It's great. And one of my favorite features, you can use AI to help you write emails. You can use their suggestions or if you need to adjust your tone or check your grammar, you can ask AI to help you out. And of course, you can write your emails using the same clean Notion editor you already know. So, if you want to try out Notion mail and upgrade your email experience for free, click the link in the description. Number five, forgetting that users are not developers. You know, a lot of programmers live in a weird bubble where they think everyone understands technology like them. Well, guess what? They don't. You can build a website that you think is super intuitive and then you watch someone else use it and they somehow break it. This happens every single time. Regular people are going to give you a reality check. You might think hamburger menus are universal knowledge. It's not. Try asking your grandma or grandpa. They're going to look for an actual hamburger menu. And here's an unfortunate truth. The more time you spend programming, the worse you become at predicting how normal people use your software because you've been brainwashed with technical knowledge. So remember, try to make websites that make sense for regular people because they touch grass, unlike us. Number six, starting too big. ## Starting Too Big [07:05] Imagine you have a big project idea. The productivity app to end all productivity apps. It's going to have real-time syncing, cananband boards, calendars, habit tracking, pomodoro timers, AI task suggestions, and you know what? Maybe it'll even order you breakfast. You open up your code editor full of hopes and dreams. You write a readme file explaining what the app will do if you ever finish. You're trying to set up your database schemas for 18 different features, and all of a sudden, you stall. You burn out. You question your entire existence. You think you're a bad programmer. You stop programming. The project dies. You die. Now, here's some ## Start Small [07:39] advice to a lot of you. Start small, feature by feature. Focus on one thing, one small thing. Like literally just making a button. For example, you want to do a note-taking app. How about you start with, oh, I don't know, creating note. Make that one thing solid. Don't worry about any other features. If you start worrying about a lot of other features, you know what that's called? Feature creep. Nobody likes feature creep. Don't fall into that trap. The features you want, those can come later, or maybe not at all. If you're trying to build everything all at once, you're just going to end up with 5% of a mega project and 95% of a mental breakdown. This is why I personally like the MVP approach. Minimum viable product if you didn't know. This isn't just startup jargon. Well, nah, you can decide that one. It's honestly the only way most of us will ever finish anything. But I do have to say this, MVP does not mean garbage app. It's just a smaller app that works properly. Build the simplest version that does one thing well and then add features one by one. If I can't describe my project in one sentence, it's too big. Scale it down before you end up with another abandoned GitHub repo. Number seven, no comments or documentation. The four lies every programmer tells themselves. Number one, I'll remember what this does. Number two, it's obvious what this code is doing. Number three, the code is the documentation. Number four, I don't need to document this. Do not lie to yourself. Add documentation, please. What does documentation look like? A readme file would be greatly appreciated. Comments that explain why, not what. Here's a test that'll help you out. If someone with reasonable programming skills, but zero knowledge of your project can understand what your code does, you've documented pretty well. If not, you must be a massochist because you clearly love pain. Number eight, reinventing the wheel. We've all been here. You need something for your project, but instead of using one of the 5,000 existing solutions, you decide to build your own from scratch because it's not that complicated. Stop right there because you're wrong. Trust me, someone already solved this problem better than you ever will. The only time you should do this is if you actually want to learn how something works or you have some weird edge case or requirement that these libraries can't handle right now. But if you don't care about it, don't make it from scratch. It's a complete waste of time. Unless you're one of those rare 0.1% engineers that have skills, then please make our lives easier. We need it. But for the rest of you, your authentication system is not better than a lot of these libraries. Trust me, many have tried. Number nine, comparing yourself to other programmers. You open up Twitter or X, I guess, and boom, I built a SAS in 4 hours, made 10K in a week, quit my job, and now I surf in Bali every morning. And then you scroll down and see some 16-year-old like, "While you're all applying to colleges, I just launched my third AI startup." Meanwhile, you're here trying to figure out why your calculator is adding numbers like this. And look, I've been there. I'm still there. It feels like everyone else is sprinting while you're still trying to learn how to tie your shoes. But here's what you need to remember. You're watching everyone else's highlight reel while you're living through your own blooper reel. You did not see the 300 hours they spent debugging, the projects they abandoned, or the existential crisises they had at 2 a.m. wondering if they should have gone to law school. So instead of trying to compare yourself to them, compare yourself to what you were like 3 months ago. Are you improving? Are you learning new things? Are you making fewer mistakes? That's what truly matters. Number 10, having shiny object syndrome. ## Shiny Object Syndrome [11:04] This is what shiny object syndrome looks like. You start working on a project. You make decent progress. You see a cool article or video about a technology. You abandon your project to learn the technology. You start a new project with the new technology. You see another cool article or video about a different technology. You abandon that project to learn this new technology. And you're going to repeat this until you realize you have it or until you quit programming. Here's some signs you have shiny object syndrome. You have more projects than lines of code written. You can write Hello World in 12 different languages, but you can't build an app in any of them. 40 different ultimate guides to random technology articles that you'll read later. You'll never read them. Pick one thing and commit to it. If you make any of these mistakes, you're a terrible programmer. And I know this because I've made all these mistakes and I'm a terrible programmer. See you in the next video. [Music]